The 1st 20 Best Published Play "Book" Moves in 3-Move Checkers

Published in: Denvir's, Case's, Hall's, Hanson's, Miller's, Walker's, and MCA move charts, Basic Checkers, Solid Checkers, Key Openings, Golden Dozen, CTTW, KingRow/Cake-openings,
Sixth, and The Legendary MFT. Openings are rated by Richard Pask: 0 is equal or balanced, + White Advantage, - Red Advantage, the larger the number the greater the advantage.
When viewing KR Red's scores as + is good and - is bad; When viewing KR White's scores as - (negative) is good and + (positive) indicates bad moves; naturally, the higher the number the more it is
.

(Haven't decided best way to do this... but for now, paste line in checkerboard program) - Don't copy the blue  Pioneer  - or any link or multiple games.
Don't try to memorize the lines, but play through, think, and understand why? and what other moves are playable?

  1. 9-13 21-17 5-9 {( Slight Red Advantage (-6) E on H The 59 Switcher) } 25-21 {(RK:2521+1*  2218+1 2318+1 2420+22 2419+78 2319+88)} 11-15 {(RK: 1115+1*  1216=0 914-1 1116-1 1015-1 15-1 1014-64)} 29-25 {(RK: 2925+1*  2318+1 2419+1 3025+1 2420+82 2319+98)} 9-14 {(RK: 914+1*  1519-1 811-1 15-1 711-24 1014-82)} 23-18 {(OMTD)} 14-23 27-11 8-15 17-14 {(RK: 1714+1*  “OMTD”  2419+34 RL… )} 10-17 21-14 12-16 {(RK: 1216+1*  48-1  610-1  711-18)} 26-23 {(RK: 2623+1*   3227+1  2420+1  2419+1)} 6-10 14-9 {(RK: 149+1*   3126+1)} 16-20 {(RK: 1620+1*  15-58?... If 1-5 White goes 31-27 & exchange for WW)} 24-19 {(RK: 2419+1*  2218+18... RL)} 15-24 28-19 20-24 32-28 {(KR: 3228+1*  2218+1  2521+2  3026+10)} 7-11 {(RK: 711+1*   48-1  38-1)} 23-18 10-14 {(KR: 1015+1  1014+1  2427=0  1116-1)} 18-15 11-18 22-15 14-18 15-10 4-8 {(RK: 48+1*  2427-1  1823-1  15-16)} 9-6 2-9 19-15 24-27 31-24 9-14 24-19 13-17 25-21 17-22 10-6 1-10 15-6 {(draw)} 22-26 30x23 18x27 6-2 27-32 19-16 14-18 28-24 8-11 16x7 3x10 21-17 10-15 17-14 32-27 24-20 15-19 20-16 {(draw)} 1/2-1/2
  2. 9-13 21-17 6-9 { Slight Red Advantage (-2) J on F “The 69 Switcher” } 25-21 {(RK:2521+1* 2420+22 draws with care & numerous white OMTD 2318+86)} 11-15 {(RK: 1115+1*  914-1 1216-1 1015-1 1116-1 1-6-1 26-32 1014-104)} 30-25 {(RK: 3025+1* 2318+1 2419+1 2420+18 2925+24 2319+58)} 9-14 {(RK: 914+1* 711-1 16-1 811-1)} 24-19 {(RK: 2419+1* 2218+18 draws but takes prudence & alertness)} 15-24 28-19 {(RK: 2819+1* 2720+56)} 5-9 {(RK: 59+1* 811-1)} 32-28 {(RK: 3228+1* 2218+26  RL...)} 2-6 {(RK: 26+1* 711+1)} 19-15 {(RK: 1915+1* 2218+1*  1915 temporarily goes mandown to set trap)} 10-19 17-10 {(RK: 2316+1* 1710+1*)} 7-14 {(RK: 714+1* 615-390)} 23-16 12-19 27-24 {(RK: 2724+1*  and  “OMTD”  gets man back and completes trap)} 3-7 24-15 14-18 {(RK: 1418+1* If 710 or 711 which loses with 2for2 and White King behind Red)} 31-27 {(RK: 3127+1 or 2824+1 less elaborate… RL)} 9-14 {(914 makes White go mandown OMTD 5for4 sacrifice In&Out gains draw by finishing with King fork or trapped singles for draw)} 15-10 6-15 22-17 13-31 25-22 18-25 29-22 31-24 28-3 8-12 3-7 1-6 7-11 6-10 22-17 14-18 17-13 10-15 13-9 15-19 11-15 19-23 15-22 {(draw)}
  3. 9-13 22-17 13x22 { Slight Red Advantage (-1) C on M } 25-18 {(25x18-1* 26x17+1)} 11-15 {(KR 1015-1*  1216-1*  1116-1  1014-1  1115-1  69-1)}18-11 8-15 21-17 {(KR 2925*)} 4-8 {(KR 59*)} 23-19 8-11 29-25 5-9 17-13 9-14 27-23 15-18 31-27 11-16 24-20 7-11 28-24 3-8 25-21 2-7 21-17 {(goes mandown for 3for3 draw)} 14-21 23-14 16-23 27-18 10-17 24-19 7-10 19-15 10-19 26-22 17-26 30-7 21-25 7-3 25-30 18-14 1-5 20-16 12-19 3-12 19-23 12-16 30-26 16-11 23-27 32-23 26-19 14-10 6-15 11-18 19-24 {(draw)}  9-13 22-17 13x22 { Slight Red Advantage (-1) C on M } 25-18 {(25x18-1* 26x17+1)} 10-15{(KR 1015-1*  1216-1*  1116-1  1014-1  1115-1  69-1)} 26-22 5-9 21-17 11-16 18-11 8-15 23-18 {(2419-1* 2318-1* 3026+1 2319+1 1713+14)} 3-8 18-11 8-15 24-19 16-23 27-11 7-16 29-25 6-10 22-18 1-5 25-21 9-14 18-9 5-14 31-27 16-19 17-13 2-6 30-26 14-18 27-23 18-27 32-16 12-19 26-22 10-15 22-17 6-10 17-14 10-17 21-14 19-23 28-24 4-8 13-9 8-12 9-6 12-16 24-20 16-19 {(draw)} 9-13 22-17 13x22 { Slight Red Advantage (-1) C on M } 25x18 {(25x18-1* 26x17+1)} 10-15 {(KR 1015-1*  1216-1*  1116-1  1014-1  1115-1  69-1)} 26-22 5-9 29-25 {(2117-1* 2925-1* 2319+1 2419+1 3026+1 2420+28 3025+28 3126+32)} 7-10 21-17 3-7 17-13  1-5 25-21 15-19 23x16 12x19 24x15 10x19 27-23 19x26 30x23 11-15 18x11 8x15 32-27 7-11 23-18 4-8 27-23 8-12 31-27  9-14 18x9 5x14 27-24 11-16 24-19 15x24 28x19 16-20 22-17 6-10 13-9 20-24 9-6 2x9 17-13 24-27 13x6 27-31 6-1 31-26 1-6 10-15 19x10 26x19 6-9 14-18 10-7 18-22 9-14 19-23 14-17 23-26 {(draw)}  9-13 22-17 13x22 { Slight Red Advantage (-1) C on M } 26x17 {(25x18-1* 26x17+1)} 10-15 {(1015+1* 59+1* 1115+1 69+1 1116=0 1216-1)} 24x19 {(2419+1* 2318+1 1714+10 3026+14 2319+16 2522+16 1713+18 24-20+38)} 15x24 28x19 {(28x19+1* 27x20+40)} 11-15 19x10 6x15 {(6x15+1* 7x14-4)} 23-18 15x22 25x18 12-16 30-26 16-19 17-14 8-11 21-17 11-16 32-28 16-20 17-13 4-8 29-25 1-6 25-21 8-12 27-24 20x27 31x15 7-10 14x7 3x19 18-15 12-16 15-11 16-20 11-8 6-9 13x6 2x9 8-3 20-24 26-23 19x26 28x19 9-14 3-7 26-31 19-16 5-9 {(draw)}  9-13 22-17 13x22 { Slight Red Advantage (-1) C on M } 26x17 {(25x18-1* 26x17+1)} 5-9 {(1015+1* 59+1* 1115+1 69+1 1116=0 1216-1)} 24-19 11-15 28-24 9-14 25-22 8-11 32-28 11-16 24-20 15x24 20x11 7x16 27x11 3-7 17-13 7x16 22-18 1-5 18x9 5x14 28-24 4-8 29-25 8-11 24-20 2-7 25-22 14-17 21x14 10x26 31x22 16-19 23x16 12x19 22-17 19-23 17-14 6-10 14-9 10-14 9-6 23-27 6-2 27-31 13-9 14-18 9-6 18-23 6-1 23-27 1-6 27-32 6-9 32-27 30-25 31-26 2-6 26-30 25-21 30-26 9-14 26-22 14-9 22-18 21-17 18-22 17-14 22-17 14-10 7x14 9x18 27-24 6-10 24-19 18-14 19-15 10x19 17x10 19-16 10-7 {(draw)}
  4. 9-13 22-18 6-9 { Strong White Advantage (+30)  D on J  “The Dreaded Edinburgh” } 26-22 {(KR 2522* and 2319*)}1-6 {KR 1015*}30-26 {(KR 3026 * and 2419*)}11-15 18-11 8-15 22-17 {(KR 2318 * and 2420*)} 13-22  25-11 7-16 24-20 3-8 20-11 8-15 29-25 4-8 25-22 9-13 23-18 8-11 27-24 6-9 26-23 9-14 18-9 5-14 32-27 2-7 24-19 15-24 27-20 11-15 23-19 15-24 28-19 7-11 20-16 11-20 31-27 12-16 19-12 13-17 22-13 14-18 13-9 10-15 9-6 15-19 6-2 19-23 {(draw)}
  5. 9-13 22-18 10-14 { Very Strong White Advantage (+34) C on A “The Inferno” } 18x9 5x14 25-22 11-15 30-25 6-9 22-18 15x22 26x10 7x14 25-22 8-11 29-25 4-8 24-20 1-5 22-18 2-7 25-22 7-10 28-24 3-7 24-19 14-17 21x14 10x26 31x22 7-10 22-17 13x22 18-15 11x18 23x7 22-26 19-15 26-30 7-2 9-13 15-10 8-11 10-7 11-15 2-6 30-26 27-24 15-18 7-3 13-17 24-19 18-22 6-10 17-21 10-14 22-25 3-7 25-30 19-15 26-22 7-10 30-26 15-11 22-17 11-7 17-13 10-15 13-17 14-10 5-9 7-3 9-13 10-6 17-14 6-10 14x7 3x10 26-23 10-14 13-17 15-10 17-22 14-17 23-26 17-14 26-23 14-17 23-26 17-14 {(draw)}
  6. 9-13 22-18 10-15 {White Advantage (+20) J on I } 25-22 6-10 {Forms “The Henderson”} 23-19 11-16 18-11 16-23 27-18 8-15 18-11 7-16 32-27 3-7 22-18 4-8 26-23 1-6 18-14 10-17 21-14 8-11 29-25 13-17 31-26 6-9 24-20 9-18 23-14 16-19 27-23 17-21 23-16 12-19 25-22 11-16 20-11 7-16 22-18 16-20 14-10 20-24 26-23 19-26 28-19 26-31 19-15 31-27 10-7 2-11 15-8 {(draw)}
  7. 9-13 22-18 11-15 { Very Strong White Advantage (+34) K on B “The Edinburgh Single” } 18-11 8-15 21-17 13-22 25-11 7-16 29-25 {(KR 2420*)} 5-9 24-20  3-8 20x11  8x15 27-24  4-8 24-20  8-11 28-24  9-14 26-22  6-9 25-21  1-5 30-26  9-13 23-19  14-18 22-17  13x22 26x17  18-22 17-14  10x17 21x14  22-25 19x10  11-15 32-28  25-30 24-19  15x24 28x19  30-25 19-15  25-22 15-11 22-18 11-8  18x9 8-3  9-13 3-8  13-17 8-11  17-14 10-7  5-9 31-26 {(draw)}
  8. 9-13 22-18 11-16 { Strong White Advantage (+29) K on L “The Wilderness I ” } 18-14 10x17 21x14 6-9 23-18 1-6 25-21 8-11 24-20 11-15 18x11 9x18 29-25 6-9 26-22 18-23 27x18 9-14 18x9 5x14 21-17 14x21 22-18 16-19 18-14 7x16 20x11 3-7 32-27 7x16 25-22 16-20 14-9 12-16 9-5 4-8 5-1 8-12 27-24 20x27 31x15 16-19 15-10 19-23 28-24 12-16 1-5 16-20 24-19 20-24 5-9 24-27 10-6 27-31 19-16 23-27 22-18 27-32 18-15 13-17 15-11 17-22 11-8 32-27 8-3 27-24 16-11 31-27 3-7 24-19 7-10 19-16 11-8 16-11 8-3 11-7 10-15 7-10 15-18 10x1 18x25 1-6 9-13 6-10 25-22 {(draw)}
  9. 9-13 22-18 12-16 {White Advantage (+16) D on E } 25-22 {(2522-1* & 2420-1*  2419-1  815-1  1814-1 2622+1)}  16-20 29-25  8-12 18-14  10x17 21x14  6-10 24-19  10x17 25-21  1-6 21x14  6-10 30-25 10x17 25-21 2-6 21x14  6-10 22-17  13x22 26x17  11-15 28-24  4-8 32-28  8-11 31-26 11-16 26-22  3-8 17-13  10x26 19x3  26-30 23-18  8-11 3-8 30-26 8x15 26-23 18-14  23x32 15-11  20x27 11x20  27-31 13-9  31-27 9-6  27-23 6-1 32-27 1-6  23-18 14-10 18-14 10-7 14-17 7-2 {(drawing)} 1/2-1/2                               9-13 22-18 12-16 {White Advantage (+16) D on E } 24-20 {(2522-1* & 2420-1*  2419-1  815-1  1814-1 2622+1)} 8-12 25-22 10-15 30-25 16-19 23-16 12-19 27-23 5-9 {(59-1* & 610-1* gives Red a man-down gambit game)} 23-16 6-10 16-12 10-14 26-23 15-19 23x16 14x23 22-17 13x22 25x18 2-6 28-24 6-10 24-19 10-14 29-25 1-5 19-15 9-13 15x8 4x11 18x9 5x14 31-27 23-26 32-28 11-15 27-23 26-31  23-19 15x24 28x19 7-10 16-11 14-18 11-7 10-14 7-2 13-17 2-6 17-22  6-10 22x29  10x17 18-22 17x26 31x22 19-15 29-25 15-10 22-18 10-6 25-22 {holds man on side for man-down draw,  White 2 Kings no help}
  10. 9-13 23-18 5-9 { Slight White Advantage (+2) M on B } 26-23 {(KR 2419* and 2723*)}10-14 30-26 11-16 24-19 {(KR 1815*)} 8-11  28-24 16-20 18-15 11x18 22x15 7-10 32-28 2-7 19-16  10x19 24x15 12x19 23x16  4-8 27-23 13-17 31-27 1-5 16-12  7-11 23-19 11x18 25-22 18x25 29x13  {(See the draw? Make White King in SC and Red exchange & squeeze)} 8-11 19-16 11-15 16-11 15-19 11-8  14-17 21x14  9x18 8-4 5-9 12-8 {( if King comes out, Red run 3 to Kingdom)} 3x12 4-8  9-14 8-11  6-10 11-15 {(OMTD)} 19-23 26x19 12-16 {(1823 also draws)} 15x6 16x32 6-10  14-17 10-14 18-22 14x21 32-27 {(draw)}
  11. 9-13 23-18 6-9 { Strong White Advantage (+25) D on M } 26-23 1-6 {(KR 1015*)}30-26 {(KR 2723* and 2419*)} 11-15 18-11 8-15 22-17 {(KR 2318* and 2420*)} 13x22 25x11 7x16 24-20 3-8 20x11 8x15 29-25  4-8 23-19  15x24 28x19  8-11 25-22 9-13 22-18 10-14 18x9 5x14 26-22 {(Think through to the draw)} 6-10 27-23 11-15 32-28 15x24 28x19 2-7 22-18 14-17 21x14 10x17 19-15 17-21 31-26 21-25 15-10 7x14 18x9 25-30 9-6 {(both can king, White has move on King, so 12-16 White exchanges)}
  12. 9-13 23-18 10-15 { (+12) M on J } 27-23 {(KR 2623-1* 2420-1 1814-1 2723-1 2117+1 2419+1 2217+1 )} 6-10 32-27 {(KR 1814* and 3227*)}1-6 18-14 10-17 21-14
  13. 9-13 23-18 11-15 { (+16) I on H }18-11 8-15 22-17 {(KR 2420* and 2217*)}13-22 25-11 7-16 29-25 
  14. 9-13 23-18 11-16 {  Strong White Advantage (+30)  B on K “The Wilderness II” } 18-14 10x17 21x14 6-9 22-18 1-6 25-21 8-11 24-20 11-15 18x11 9x18 29-25 6-9 26-22 18-23 27x18 9-14 18x9 5x14 21-17 14x21 22-18 16-19 18-14 7x16 20x11 3-7 32-27 7x16 25-22 16-20 14-9 12-16 9-5 4-8 5-1 8-12 27-24 20x27 31x15 16-19 15-10 19-23 28-24 12-16 1-5 23-27 5-9 27-31 10-6 16-20 24-19 20-24 6-1 24-28 22-18 28-32 18-15 13-17 15-11 17-22 1-6 32-27 19-16 27-23 11-8 {(Draw with multiply Kings)}
  15. 9-13 23-18 12-16  { (+6) E on J } 18-14 {(Lock SC or Dyke... KR: 2420-1*  1814-1  2723+1  2623+1  2117+1  1815+1)}  10-17 21-14 6-10 27-23 {( this or 2420 then dyke  KR: 2420-1*  2723-1  2521+1  2419+1)} 10-17 24-19 17-21 19x12 11-16 22-17 13x22 25x18 16-19 23x16  8-11 29-25 11x20 25-22 4-8 22-17 1-6 26-22 6-10 18-14 8-11 22-18 {(looks crazy but it sets up a 2for1 with King behind Red and possible future DC 2for 1 & WK blocking Red’s SC king)} 10-15 32-27 15x22 12-8 3x12 14-9 5x14 17x3 11-16 3-8 22-25 8-11 25-29 11-15 29-25 15-18 2-7 28-24 25-22 18x25 7-10 27-23 20x27 31x24 10-15 24-20 15-19 20x11 19x26 30x23 21x30 
  16. 9-13 23-19 5-9  { (+7) K on I22-18 {(KR 2723*)}11-15 18-11 8-15 25-22 {(KR 2622*)} 9-14 27-23
  17. 9-13 23-19 6-9  { Mild White Advantage (+10) B on A } 27-23 {(2723-1* 2218-1*  1915-1  2623+1  2217+1  2420+1)} 9-14 {(1115-1*  914-1 16-28  1116-46 1015-56  1014-66  2-6-94) good example not to fill hole} 22-18 {(2218-1*  2217-1 2420+1  2318+1  3227+28  1916+38)} 11-15 {(1115-1*   59-1  16-28  1116-46*)} 18-9 {(18x11-1*  18x9-1)} 5-14 25-22 {(2522-1*   3227-1  2420-1  2621+1  1916+20)} 1-5 {(15-1*   711-1  16-28  811-96)} 30-25 {(3025-1* & sets up OMTD  2420-1  3227-1  2217-1 1916-10  2925-14 )}  7-11 {(711-1* & OMTD  811-96)}  22-17 13x22 25x9  5x14 26-22 11-16 24-20 15x24 20x11 8x15 28x19 15x24 22-18  12-16 18x9 16-20 23-19 {(drawing)}
  18. 9-13 23-19 10-14 { (+6) H on K } 19-15 {(KR 2723*)}11-18 22-15 12-16 {(KR 711*)} 24-20 7-11 26-22              
  19. 9-13 23-19 10-15 { White Advantage (+14) M on D “The Garter Snake” } 19x10  6x15 26-23  7-10 23-18  12-16 27-23  16-20 32-27  8-12 30-26  1-6 18-14  10x17 21x14  6-10 14x7  3x10 25-21  5-9 23-18  10-14 26-23  4-8 29-25  13-17 22x6 15x29 6-1  29-25 1-5  2-6 5-1  6-10 1-5  12-16 5-1 8-12 1-6  10-15 6-2  15-18 2-6  18-22 6-9  25-29 9x25 29x22 24-19  22-18 23x14  16x32 28-24  20x27 31x24  11-16 14-10  32-27 24-20  16-19 10-7 {(draw)}
  20. 9-13 23-19 11-16 { (+5) B on F } 26-23 10-14 {(KR 1620*)} 22-17 {(KR 2218*)}13-22 25-9 5-14 29-25
  21. 9-13 24-19 5-9 { White Advantage (+14)  B on E } 28-24 11-15 22-18 15-22 25-18 1-5 29-25
  22. 9-13 24-19 6-9 { White Advantage (+12)  J on L } 22-18 11-15 18-11 8-24 28-19 4-8 25-22
  23. 9-13 24-19 10-14 { Good White Advantage (+22)  I on C }  22-18  5-9 25-22  6-10 27-24 1-5 31-27  11-15 18x11  8x15 23-18  14x23 27x11  7x23 26x19  9-14 19-16 12x19 24x6  2x9 29-25  4-8 28-24  8-11 24-19  3-8 19-15  11x18 22x15 8-12 15-11  12-16 11-7  16-19 32-27  14-17 21x14  9x18 7-2  5-9 2-6  9-14 6-2  19-23 25-22  23x32 22x15  13-17 15-11 {(draw)}
  24. 9-13 24-19 11-15 { (+4) D on I  } 28-24 6-9 23-18 1-6 18-11 7-23 26-19
  25. 9-13 24-19 11-16 { (+8) D on C } 22-18 8-11 18-14 10-17 21-14 6-9 26-22
  26. 9-13 24-20 5-9 { (+10) F on D } 22-18 10-15 25-22 6-10 27-24 10-14 22-17
  27. 9-13 24-20 6-9 { Good White Advantage  (+12) A on C } 28-24 11-15 23-18 8-11 27-23 1-6 32-28
  28. 9-13 24-20 10-14 { Good White Advantage  (+14) F on G } 22-18 5-9 25-22 6-10 28-24 10-15 22-17 13x22 26x10 15x22 30-26 7x14 26x10 2-7 10-6  1x10 29-25
  29. 9-13 24-20 10-15 { (+2) M on H } 23-18 {(KR 2824* )} 12-16 {(KR 59*  69,  1216)} 21-17 {(KR 2623*  2117)}16-19 {(KR 69*  812  1619 )}17-14 6-9 27-24 {(KR 2723*  2724)}  8-12 25-21  12-16 14-10  7x23 22-18  15x22 24x8  4x11 26x12  1-6 30-25  6-10 25x18  10-15 20-16  15x22 16x7  3x10 12-8  10-14 {(draw )} 8-3  22-25 29x22  14-17 21x14  9x25 28-24  25-30 3-8  13-17 24-19  2-6 8-11  17-22 19-15  6-9 15-10  30-25 31-27  22-26 10-7  9-14 7-2  25-22 2-6  14-17 11-15  17-21 6-10  5-9 15-19  9-14 10x17  22x13 19-16  26-30 27-24  21-25 16-12 25-29 12-8 {(draw)}
  30. 9-13 24-20 11-15 { Balance Game ( 0 ) I on D “The Wagram” (1115, 2217, 913, 2420, 1322, 2511) } 22-17 13x22 25x11 8x15 21-17 {(KR 2925+1* 2117+1 2724+1 2824+1 2622+16 2319+16 2016+24 3025+26 2318+30)} 5-9 {(KR 48+1* 59+1 711-1 69-1 38-12)} 17-13  9-14 29-25  4-8 25-22  8-11 28-24  3-8 23-18 14x23 27x18 10-14 18x9 15-19 24x15 11x25 30x21 1-5 26-23 5x14 31-27 8-11 23-18 14x23 27x18 12-16 18-14 11-15 20x11 7x16 14-10 6-9 13x6 2x9 10-7  9-14 7-3 14-18 21-17 18-22 17-14 15-19 14-10 19-24 {(draw)}  9-13 24-20 11-15 22-17 13x22 25x11 8x15 29-25 {(KR 2925+1* 2117+1 2724+1 2824+1 2622+16 2319+16 2016+24 3025+26 2318+30)}5-9 25-22 1-5 23-18 15-19 27-24 4-8 24x15 10x19 18-15 7-11 30-25 11x18 22x15 9-14 26-22 14-18 22-17  3-7 32-27 19-23 27-24 23-27 24-19 27-32 31-27 32x16 20x4 18-23 28-24 5-9 4-8 7-11 24-19 11x18 17-14 9-13 19-15 23-27 15-11 18-23 11-7 2x11 8x15 23-26 14-9 13-17 9x2 26-30 21x14 30x21 14-10 27-32 {(draw)}
  31. 9-13 24-20 11-16 { Strong White Advantage  (+32) L on G “The Twilight Zone" }   20x11 7x16 {(Best 716-1*  815-3)} 22-18 {(2218-1*  2318-1* This or 2318* both recommended)} 16-19 {(Only move to draw... )} 23x16  12x19 27-24 {(2724-1*  1814-1* This or 1814 both recommended)}  2-7 24x15  10x19 32-27 {(3227-1*  2522-1* recommended moves)}  8-11 {(Only move to draw)} 27-24  4-8 24x15  7-10 31-27  10x19 27-24  3-7 24x15  7-10 26-22  10x19 18-14  13-17 {(White threading 2for3, so go down a man and cramp)} 22x13  11-16 13-9 {White has to give it back or bring out 30 giving up advantage}  6x13 14-10  8-12 10-7 19-24 28x19 16x23 7-3 23-27 3-7  27-32 7-10  12-16 21-17  13x22 25x18  16-20{(draw)}
  32. 9-14 22-17 5-9 {White Advantage (+12) D on G 17-13 {(1713-1*  2319-1  2522-1  2622+1  2419+1  2420+3  2318+34)} 1-5 25-22 14-17 {(1417 Bust)} 21x14 9x25 29x22 12-16  22-18 16-20  26-22 11-15 18x11 8x15  23-18 3-8  18x11 8x15  24-19 15x24 28x19 4-8 31-26 8-12 27-23 20-24  19-16 12x19 23x16 7-11 16x7 2x11 30-25 5-9 {(Drawing)} or 9-14 22-17 5-9 { (+12) D on G 17-13 {(1713-1*  2319-1  2522-1  2622+1  2419+1  2420+3  2318+34)} 10-15 {(1015-1*  1115-1  1116-1  15-1)} 25-22  7-10  24-20 {(2420-1*  2217-1*)}  3-7 22-17 12-16 27-24 15-19 24x15 11x27 31x24 1-5 20x11 8x15 29-25 14-18 24-19 15x24 28x19 {(Drawing)}
  33. 9-14 22-17 6-9  {White Advantage (+14) F on A “OMTD Game” } 17-13 {(1713-1*  2522-1* ) if 1713 reply 16-1* but (26-30  1015-48 WW)} 1-6 24-19 11-16 {(1116-1* 1115-8 1417-60)} 25-22 {(2522-8* 2622-1)} 14-17 21x14 9x25 29x22 10-14 22-18 8-11 18x9 5x14 26-22 7-10 22-18 14-17 27-24 16-20 31-26 20x27 18-15 11x18 23x7 3x10 32x23 4-8 26-22 17x26 19-15 10x19 23x16 12x19 30x16 8-12 16-11 6-9 13x6 2x9 {(Draw)}                                     9-14 22-17 6-9 {White Advantage (+14) F on A “OMTD Game” }  17-13 {(1713-1*  2522-1* ) if 1713 reply 16-1* but (26-30  1015-48 WW), if 2522-1* reply (913-1* but 16-28  1115-38  are tuff draws, 26-56  1116-62 are WWs but it's tuff to see all correct winning moves)} 1-6 24-19 11-15 {(1116-1* 1115-8 1417-60)} 28-24 8-11 {(711-8* 811-8*)} 25-22 {(2522-8* 2622-1)} 14-17 {(38-8*  1418-48 /-76 2min RL 1417-90 1216-128 48-216 1518-216 1116-218)} 21x14  9x25 29x22 5-9 {(69-68/-104 2 min 59-114  48-120 38-132)} 22-18 15x22 26x17 11-16 24-19 10-14 28-24 14-17 32-28 16-20 19-15 7-10 24-19 10-14 27-24 20x27 31x24 17-21 24-20 14-17 19-16 12x19 23x16 3-7 16-12 8-11 15x8  4x11 12-8 7-10 26-23 17-22 8-3 22-26 23-19 26-31 19-16 10-14 16x7 14x23 7-2 31-27 20-16 23-26 30x23 27x18 16-12 21-25 3-7 25-30 12-8 30-26 8-3 18-14 7-11 14-10 3-8 26-23 11-16 23-27 8-11 27-23 16-20 23-18 20-24 10-15 11-8 15-10 24-19 18-22 28-24  22-17 19-23 17-22 24-19 1-5 8-12 10-14 23-27 22-26 19-15 26-22 15-11 14-10 11-8 10-14 12-16 14-18 16-19 22-25 2-7 9-14 27-31 18-22 19-15 25-30 8-3 14-17 7-11 30-25 3-7 17-21 7-10  5-9 10x1 9-14 15-10 14-18 10-14 18-23 14-17 23-27 31x24 22-26 11-15  25-30 15-18 30-25 24-27 26-31 17-22 31x24 22x29 24-19 1-6 19-24 18-23 24-28 6-10 28-24 10-15  24-28 15-19 28-32  {(ww)}                                                                                                                                                                                                                                                                                                                                                                                                                             9-14 22-17 6-9 {White Advantage (+14) F on A “OMTD Game” } 17-13 {(1713-1* 2522-1* ) if 1713 reply 16-1* but (26-30 1015-48 WW), if 2522-1* reply (913-1* but 16-28 1115-38 are tuff draws, 26-56 1116-62 are      WWs but it's tuff to see all correct winning moves)} 1-6 24-19 11-15 {(1116-1* 1115-8 1417-60)} 28-24 8-11 {(711-8* 811-8*)} 25-22 {(2522-8* 2622-1)} 14-17 {(38-8* 1418-48 /-76 2min RL 1417-90 1216-128  48-216 518-216 1116-218)} 21x14 9x25 29x22 6-9 13x6 2x9 23-18 9-13 27-23 13-17 22x13 15x22 26x17 10-15 19x10 7x21 23-18 4-8 24-19 11-16 19-15 3-7 18-14 7-11 15-10 11-15 10-6 15-18 6-1 18-22 14-10 22-25 10-7 25-29 1-6 8-11
    6-10 16-19 7-3 19-24 3-8 11-16 8-11 16-20 13-9 5x14 10x17 12-16 17-22 24-28 31-27 16-19 27-24 20x27 32x16 28-32 11-15 32-27 15-19 27-32 16-11 32-27 11-7 27-32 7-3 32-27 3-7 27-32 7-11 32-27 11-15 27-32 19-24 32-28 15-19 28-32 24-28 32-27 28-32 27-31 19-15 21-25 30x21 31-26 22x31 29-25 15-18 25-30 18-22 30-26 31-27 26x17 21x14
    {(WW)}                                                                                                                                                                                    9-14 22-17 6-9 {White Advantage (+14) F on A “OMTD Game” } 17-13 {(1713-1* 2522-1*) if 1713 reply 16-1* but (26-30  1015-48 WW), if 2522-1* reply (913-1* but 16-28  1115-38 are tuff draws, 26-56  1116-62 are WWs but it's tuff to see all correct winning moves)} 1-6 24-19 11-15 {(1116-1* 1115-8 1417-60)} 28-24 8-11 {(711-8* 811-8*)} 25-22 {(2522-8* 2622-1)} 14-17 {(38-8*  1418-48  RL 1417-90 1216-128 48-216 1518-216 1116-218)} 21x14 9x25 29x22 6-9 {(69-68/-104 2 min 59-114  48-120 38-132)} 13x6 2x9 23-18 {(2318-106* 2217-102 RD)} 9-13 {(913-146 1014-155 48-170)} 27-23 13-17 22x13 15x22 26x17 10-15 19x10 7x21 23-18 4-8 24-20 3-7 18-14 11-15 13-9 15-18 9-6 18-22 6-2 7-11 2-6 22-25 14-10 25-29 10-7 29-25 31-26 25-29 7-3 29-25 3-7 12-16 7-3 8-12 3-8 11-15 20x11 15-19 6-10 19-24 10-15 24-28 26-22 25x18 15x22 21-25 30x21 12-16 8-12 {(WW)}                                                                                                                                                                                                                                                                                                                                                                                                                                                         9-14 22-17 6-9  {White Advantage (+14) F on A “OMTD Game” 17-13 {(1713-1*  2522-1* ) if 1713 reply 16-1* but (26-30  1015-48 WW)} 1-6 24-19 11-15 {(1116-1* 1115-8 1417-60)} 28-24 8-11 25-22 14-18 {(38-8* 1418-40 1417-120 )} 23x14 9x25 29x22 4-8 26-23 15-18 22x15 11x18 23x14 10x17 21x14 6-10 31-26 10x17 19-15 2-6 27-23 5-9 23-19 7-10 24-20 3-7 26-22 17x26 30x23 10-14 32-28 14-17 28-24 7-10 20-16 17-22 24-20 22-26 16-11 26-31 11x4 31-27 23-18 27-23 4-8 23x14 15-11 14-18 8-3 10-14 19-15 14-17 3-7 18-14 11-8 14-18 15-11 17-21 8-3 18-14 7-2 21-25 2-7 25-30 11-8 30-26 8-4 26-23 7-10  6x15 13x6 14-9 6-1 9-13 {(Draw)}                                         9-14 22-17 6-9 {White Advantage (+14) F on A “OMTD Game” 17-13 {(1713-1*  2522-1* ) if 1713 reply 16-1* but (26-30  1015-48 WW)} 1-6 24-19 11-15 {(1116-1* 1115-8 1417-60)} 28-24 8-11 25-22 3-8 {(38-8* 1418-40 1417-120 )} 22-17 11-16 29-25 16-20 32-28 8-11 19-16 12x19 23x16 14-18 17-14 10x17 21x14 18-22 26x17 9x18 24-19 15x24 28x19 6-10 19-15 10x19 27-23 18x27 31x8 4x11 17-14 11-15 16-12 7-11 12-8 15-18 8-3 11-16 3-8 18-23 8-12 16-19 12-16 20-24 16-11 24-28 11-15 19-24 15-19 23-27 19-23 28-32 25-22 27-31 30-25 31-27 23-19 32-28 22-18 27-32 25-22 24-27 19-23 27-31 14-9 5x14 18x9 31-27 22-18 2-7 9-6 7-10 23-19 27-24 19-16 24-20 16-12 32-27 6-2 27-23 2-6 23x14 6x15 28-24 15-11 {(Draw)}                                                                                                                                                                                                                                                                                                                       9-14 22-17 6-9 {White Advantage (+14) F on A “OMTD Game” } 25-22 {(1713-1* 2522-1*) if 1713 reply 16-1* but (26-30 1015-48 WW), if 2522-1* reply (913-1* but 16-28 1115-38 are tuff draws, 26-56 1116-62 are WWs but it's tuff to see all correct winning moves)} 9-13 23-18 14x23 27x18 10-15 17-14 12-16 24-19 16x23 26x10 2-6 31-26 6x15 14-10 7x23 26x10 11-15 28-24 8-11 30-25 4-8 22-18 15x22 25x18 8-12 29-25 12-16 25-22 5-9 32-27 1-5 10-6 9-14 18x9 5x14 27-23 11-15 6-2 16-20 23-19 20x27 19x10 3-8 2-6 27-31 6-9 14-17 21x14 31-26 22-18 26-22 10-7 22x15 7-3 8-12 14-10 15x6 9x2 12-16 3-7 16-19
  34. {(Draw)}                                                                 9-14 22-17 6-9 {White Advantage (+14) F on A “OMTD Game” } 25-22 {(1713-1*  2522-1* ) if 1713 reply 16-1* but (26-30  1015-48 WW), if 2522-1* reply (913-1* but 16-28  1115-38  are tuff draws, 26-56  1116-62 are WWs but it's tuff to see all correct winning moves)} 9-13 23-18 14x23 27x18 10-15 17-14 12-16 24-19 16x23 26x10 2-6 31-26 6x15 14-10 7x23 26x10 11-15 28-24 8-11 30-25 4-8 22-18 15x22 25x18 11-16 32-27 5-9 29-25 8-11 25-22 1-5 10-6 9-14 18x9 5x14 27-23 11-15 6-2 16-20 23-19 20x27 19x10 3-8 10-7 27-31 2-6 8-11 {(Draw)} 
  35. 9-14 22-17 11-15 {( Balance Game ( 0 ) A on B "Double Corner Dyke"  Possible "Pioneer" )} 25-22  15-19 {( This forms "The Double Corner Dyke" )} 24x15 10x19 23x16 12x19 17x10 6x15 27-24 5-9 21-17 1-6 22-18 15x22 24x15 7-10 30-25 10x19 25x18 6-10 29-25 10-15 18x11 8x15 17-13 2-6 32-27 4-8 25-21 3-7 27-24 7-10 26-23 19x26 31x22 8-11 22-17 9-14 24-19 15x24 28x19 14-18 17-14 10x17 21x14 18-23 14-9 6-10 9-6 23-27 6-2 27-32 13-9 32-28 9-6 10-14 6-1 14-18 1-6 18-23 2-7 28-24 7x16 24x15 {(draw)}    Pioneer
  36. 9-14 22-17 11-16 { (+3) D on K Possible Double Corner Dyke or Pioneer24-19 {if 25-22, 16-19 transposes into "The Double Corner Dyke"} 8-11 25-22 11-15 17-13 15-24 28-19  Pioneer
  37. 9-14 22-18 5-9 { Balance Game ( 0 ) L on C  “Double Corner” } 24-19 { if 1815 1118 2117 1421 235 called “Bronx Express” could yield “Drummond’s Dead End” } 11-15 18-11 8-24 28-19 4-8 25-22 8-11 22-18 11-16 29-25 1-5 26-22 3-8 31-26 8-11 21-17 14-21 19-15 10-19 18-14 9-18 22-8 16-20 23-16 12-19 32-28 7-11 25-22 11-15 27-23 20-24 23-16 24-27 {(drawing)} 8-3 27-31 16-12 6-10 3-8 5-9 30-25 21-30  8-11 30-23 11-27 31-24 28-19 {(draw)}
  38. 9-14 22-18 10-15 { (+16) C on D } 18-9 5-14 26-22 15-18 22-15 11-18 21-17
  39. 9-14 22-18 11-15 { (+8) M on E } 18-11 8-15 25-22 7-11 22-17 4-8 29-25
  40. 9-14 22-18 11-16 { (+12)  H on I  Possible "Pioneer" } 18-9 5-14 24-19 8-11 25-22 11-15 29-25  Pioneer
  41. 9-14 23-18 14-23 { Very Strong Red Advantage (-35) G on M “The Double Cross” aka "Dreaded Double Cross" aka “Boojum” } 27x18 {(2718+1* 2619+50 loses), 1116 2420 16x23 27x18 59 2117 1015 18x11 8x15 3127 710 1713 1519 2218 48)} 12-16 18-14 10x17 21x14 6-9 14-10 7x14 22-18 14x23 26x19x12 11-15 25-22 9-14  29-25 8-11 24-19 15x24 28x19 11-16 19-15 {(1915+2* 3127+28 & very tuff draw)} 16-19 32-27 {(OMTD)} 1-6 25-21 4-8 22-17 14-18 17-14 19-23 27-24 23-27 14-10 6-9 24-20 27-32 20-16 32-28 16-11 18-23 11x4  23-27 31x24  28x19 15-11 19-16 11-7 2x11 10-6 9-13 30-26 16-19 4-8 19-15 6-1 {(draw)}
  42. 9-14 23-19 5-9 { Balance Game ( 0 ) J on K } 27-23 11-15 22-18 15-22 25-18 7-11 19-15
  43. 9-14 23-19 11-16 { Slight Red Advantage (-1) C on L } 26-23 5-9 22-17 16-20 30-26 8-11 19-16
  44. 9-14 23-19 14-18 { (+16) C on F } 22-25 1111 22-15 11-18 21-17
  45. 9-14 24-19 5-9 { Balance Game ( 0 ) F on I } 22-18 11-15 18-11 8-24 28-19 4-8 26-22
  46. 9-14 24-19 11-15 { Slight Red Advantage (-1) K on M 22-18 15-24 18-9 5-14 28-19 8-11 26-22
  47. 9-14 24-19 11-16 { (+8) G on F  Possible "Pioneer" } 22-18 8-11 18-9 5-14 25-22 11-15 29-25  Pioneer
  48. 9-14 24-20 5-9 { Balance Game ( 0 ) F on J  } 22-18 11-16 20-11 8-22 25-18 4-8 28-24
  49. 9-14 24-20 10-15 { (+8) C on H } 22-18 15-22 25-9 5-14 29-25 7-10 25-22
  50. 9-14 24-20 11-15 { (+2) H on D } 22-18 15-22 25-9 5-14 29-25 7-11 25-22
  51. 9-14 24-20 11-16 { (+3) J on A } 20-11 8-15 22-18 15-22 25-9 5-14 29-25
  52. 10-14 22-17 7-10 { (+1) C on E }17-13 3-7 24-20 14-18 23-14 9-18 26-23
  53. 10-14 22-17 9-13 { Very Strong White Advantage (+33) B on C “The Black Hole” } 17x10 6x15 {Best (7-14 loses)} 25-22 15-19 {Only move to draw all others lose} 24x15 11x25 29x22 12-16 22-18 5-9 28-24 8-12 18-14  9x18 23x14  4-8 26-23 8-11 23-18 16-20 24-19 11-16 19-15 16-19 14-9 19-24 18-14 12-16 15-10 7-11 32-28 16-19 30-26 11-15 26-22 2-7 9-5 {(draw)}
  54. 10-14 22-17 11-15 { (+14) J on M “Denny Dodger” } 17x10  7x14 26-22  8-11 24-19  15x24 28x19  6-10 22-18  9-13 18x9  5x14 25-22  11-15 32-28  15x24 28x19  3-7 30-26  7-11 22-18  1-5 18x9  5x14 29-25
  55. 10-14 22-17 11-16 { Good White Advantage (+16) I on A “Gemini I” } 17x10  6x15 {(KR 6x15*  7x14 thrashing loss)} 23-18 15x22 25x18 1-6 29-25 7-10 18-15 10x19 24x15 3-7 21-17 7-10 27-24 10x19 24x15 8-11 15x8 4x11 28-24 6-10 17-13 9-14 24-20 16-19 25-21
  56. 10-14 22-17 14-18 { Strong White Advantage (+26) L on H } 23-14 9-18 17-13 5-9 21-17 11-15 25-21
  57. 10-14 22-18 6-10 { Strong White Advantage (+27) H on B } 25-22 12-16 24-20 16-19 23-16 14-23 26-19 
  58. 10-14 22-18 7-10 { Strong Strong Advantage (+29) K on E “Fraser's Inferno” } 25-22 {This or 2420 recommended} 11-16 {OMTD} 24-20 {or 2925 Recommended}16-19 23x16  12x19 {Jumping 14x23 give White advantage to squeeze, but draws } 27-23  8-12 23x16 14x23 {Best because 12x19 loses} 26x19  9-14 1 16-11  3-8 11-7  2x11 30-26 {or 3227 Recommended} 5-9 32-27  14-18 22x15  11x18 26-22  18x25 29x22  8-11 27-23  11-15 31-26  15x24 28x19 10-15 19x10  6x15 23-18  15-19 22-17  4-8 17-14  1-5 14-10  19-24 10-7  24-27 26-22  9-14 18x9  5x14 7-2 8-11 2-6  11-15 22-17  14-18 17-14 {The 610 attack loses} 18-22 {(draw)}
  59. 10-14 22-18 11-15 { (+2) } C on K 18-11 8-15 24-20 6-10 28-24 1-6 23-19
  60. 10-14 22-18 11-16 { (+5) M on G } 24-19 {(KR 2419* or 2622*) (if 2522, 811, 2420, 1619, 2316, 1423, 2619 transpo "The White Doctor") }  8-11 25-22 {(KR 2622* or 2522*)} 4-8 {(KR 610* then 7-10  1620  48 RL)} 22-17 {(KR 2724* then 3025,  2824,  2217, 2925 RL)}  9-13 17x10  6x22 26x17 13x22 30-26 5-9 26x17 9-14 17x10 7x14 29-25  3-7 25-22  7-10 28-24 16-20 23-18 14x23 27x18 20x27 32x23 11-16 22-17 16-20 31-27 8-11 17-13 12-16 19x12 10-15 18-14 11-16 12-8 15-19 23-18 19-23 14-9 23x32 18-15 32-27 {(draw)}
  61. 10-14 22-18 12-16 { Very Strong White Advantage (+33) H on F } 24-20 16-19 23x16 14x23 26x19 8-12 25-22 {called "The White Doctor" or  1014, 2218, 1216, 2522, 812 (KR 1620*), 2420, 1619, 2316, 1423, 2619 transpo} 6-10 31-26 11-15 27-23 15x24 28x19 4-8 23-18 8-11 29-25 9-14 18x9 5x14 22-17 14-18 17-14 10x17 21x14 11-15 19x10 12x19 26-22 18-23 22-18 19-24 20-16 24-27 16-12  7-11 12-8  3x12 10-7  11-16 7-3  27-31 3-8  31-27 8-11  16-20 18-15  27-24 25-21  12-16 21-17 24-19 32-28 19x10 14x7 23-27 17-14 27-32 14-10 2-6 7-3 6x15 11x18 16-19 18-22 19-23 3-7 23-27 28-24 27-31 24-19 32-27 19-16 27-23 7-10 20-24 16-11 {(draw)}
  62. 10-14 23-18 14-23 { Good Red Advantage (-16) G on K “Denny Exchange” } 27-18 12-16 32-27 16-20 26-23 6-19 {(619* or 11-15*)} 30-26 {(3026* or 2217*)}
  63. 10-14 23-19 6-10 { (+12) F on H } 19-15  10x19 {(10x19*  or  11x18 draws)} 24x15  11x18 22x15  7-11 26-22  11x18 22x15  8-11 15x8  4x11 28-24  1-6 25-22  6-10 27-23  11-15 22-17  3-7 32-27 12-16 24-19  15x24 27x11  7x16 29-25  9-13 25-22  2-7 31-26  16-20 23-18  14x23 26x19  20-24 22-18  13x22 21-17  24-28 18-15  28-32 15x6 32-27 17-13  7-10 6-2 {(draw)}
  64. 10-14 23-19 7-10 { Good White Advantage  (+14) M on I “Diabolical Denny” } 19-15 10x19 24x15 11x18 22x15 8-11 15x8 4x11 28-24 6-10 25-22 3-7 26-23 11-15 22-17 1-6 24-20 14-18 23x14 9x18 30-26 15-19 29-25 10-15 17-14 6-9 21-17 9-13 25-21 13x22 26x17 7-10 14x7 2x11 17-14 18-23 27x18 15x22 14-10 19-23 10-7 23-26 7-2 26-30 21-17 22-25 17-14 25-29 {(draw)}
  65. 10-14 23-19 11-15 { Good White Advantage  (+15) H on C “The Virginia” }  19x10  6x15 22-18  14x23 26x10  7x14 25-22  8-11 27-23  3-7 24-19  7-10 30-26  9-13 28-24 11-15 32-28  4-8 19-16  12x19 23x16 14-17 21x7 2x27 31x24  5-9 26-23  9-14 29-25  8-12 25-21  1-5 24-19  15x24 28x19  5-9 19-15  12-16 15-11  16-20 11-8  20-24 8-3  24-27 {(draw)}
  66. 10-14 23-19 11-16 {(Equal or Balanced (0) K on F) } 19-15 16-19 22-17 7-10 17-13 3-7 27-23 {(2723-1* 2522+1 2622+2)} 14-18 23x16 10x19 24x15 12x19 31-27  7-10 25-22 {(2522+1  2623+1  2724+4  RL...)}  18x25 29x22  9-14 22-17 14-18 26-23 19x26 30x7 2x18 27-23 18x27 32x23 8-11  {(draw)}   10-14 {(Denny)} 23-19 11-16 {(Ballot Card K on F (0) balanced game)} 19-15 16-19 22-17 7-10 17-13 3-7 27-23 14-17 {(1417-1* 1418-21)} 23-16 10-19 24-15 {(2415-1* 2114-1*)} 12-19 21-14 9-18 25-21 8-12 29-25 4-8 21-17 7-10 32-27 12-16 15-11 8-15 26-23 19-26 30-7 2-11 31-26 16-20 27-23 6-10 26-22 11-16 23-18 15-19 18-15 19-23 15-6 1-10 22-18 23-26 25-21 26-30 17-14 10-17 21-14 {(Draw)}
  67. 10-14 23-19 14-18 {(+6) K on D } 22x15 11x18 26-22 7-11 22x15 11x18 21-17 {(2420+1*  3126+1  2522+1  1915+1  1916+1  2723+1  3026+1 “trap”  2117+6)}   10-14 23-19 14-18 {(+6) K on D }  22x15 11x18 26-22  7-11  22x15  11x18  30-26 {("Grandjean's trap/Laverty” | {(2420+1*  3126+1  2522+1  1915+1  1916+1  2723+1  3026+1 “trap”  2117+6)} 8-11  19-15  4-8 21-17 {(2117+12 “OMTD”  2622+46  2623+90  rest lose badly)} 9-13 {(37+10  27+4  1216+1  1116-1  914-1  610-6  1822-12  1823-142  913-168)} 26-23  13x22 23x14  11x18 14-10  6x15 27-23  18x27 25x4 12-16 32x23  16-20 24-19 {(WW)}
  68. 10-14 24-19 6-10 {(+7) L on M “The Nemesis”)} 22-17 9-13 28-24 13-22 25-9 5-14 26-22
  69. 10-14 24-19 7-10 {(+8) A on L )} 28-24 9-13 22-18 3-7 18-9 5-14 25-22
  70. 10-14 24-19 11-16 {(Good White Advantage (+16) G on J)} 28-24{(2218-1* 2824-1* 2217-1 2724=0 1915+1 2318+18)} 7-10 {(710-1*  610-1 1620-20 711-22 RL)} 22-17 {(3228-1* 2218-1 2420-1 2217-1 2318+68)} 9-13 25-22 {(3228-1* 2622+1 2522+1 2420+4)} 5-9 24-20 {(2420+1* 3228+1 RL) if 30-25 as recommended by MCA then 16-20 as RW)} 3-7 20x11 8x24 27x20 4-8 32-27 8-11 30-25 1-5 27-24 11-15 23-19 7-11 26-23  2-7 31-27  14-18 23x14 9x18 17-14 10x26 19x3 26-31 3-8 11-15 8-11 15-19 24-15 31-24 25-22 18-25 29-22 6-9 {(draw)}  10-14 24-19 11-16 {(Good White Advantage (+16) G on J)} 28-24 {(2218-1* 2824-1* 2217-1 2724=0 1915+1 2318+18)} 7-10 {(710-1*  610-1 1620-20 711-22 RL)} 22-17 {(3228-1* 2218-1 2420-1 2217-1 2318+68)} 9-13 25-22 {(3228-1* 2622+1 2522+1 2420+4)} 5-9 30-25 {(2420+1* 3228+1 RL) if 30-25 as recommended by MCA then 16-20 as RW)} 16-20 {(1620-46* 811-11 RL)} 22-18 13x22 26x17 8-11 25-22 9-13 18x9 1-5 29-25 5x14 23-18 14x23 27x18 20x27 32x23 4-8 31-26 12-16 19x12 10-15 23-19 15x24 17-14 24-27 14-9  27-31 21-17 11-16 18-15 31-27 17-14 27-24 14-10  24-19 10x1 19x10 26-23 8-11 1-5 10-14 25-21 11-15 21-17 14x21 23-18 15-19 18-15 21-17 22-18 17-14 15-11 14x23 11-8 23-18 8-4 3-7 4-8 13-17 5-1 18-14 1-5 17-22 8-4 16-20 12-8 22-26 8-3 14-10 5-1 10-15 3x10 15x13 4-8 1-0
  71. 10-14 24-19 14-18 { Good White Advantage (+20) K on J } 23-14 9-18 22-15 11-18 21-17 {(2117-1* 2623-1* 1915-1 2824-1 2622-1 2724-1 2522+1 1916+34) If White attacks 2623 its Red's best “cornbread & chicken forced draw” see next game)} 8-11 17-13 7-10 25-21 3-7 26-23 6-9 13-6  2-9 23-14 9-18 21-17 11-16 29-25 16-23 31-26 5-9 26-19 9-13 17-14  10-17  25-22 17-26 30-14  13-17 27-24 17-22 19-16 12-19 24-15 1-6 {(draw)}   10-14 24-19 14-18 {( Good White Advantage (+20) K on J)} 23x14  9x18 22x15 11x18 26-23 {(2117-1* 2623-1* If White attacks 2623 its Red's best“ cornbread & chicken forced draw”)}  6-9 23x14  9x18 31-26  2-6 26-23  6-9 23x14  9x18 28-24  8-11 25-22  18x25 29x22  5-9 27-23 7-10 22-18 1-5 30-26 11-16 26-22 3-8 18-15 16-20 15x6  20x27 6-2  27-31 23-18  9-14 18x9  5x14 22-17  14-18 2-7  31-26 7-10  18-23 17-13  26-22 13-9  23-26 19-15  8-11 15x8  4x11 9-6  11-16 10-7  26-31 6-2  16-20 7-3  12-16 32-28  22-26 21-17  26-30 17-14  16-19 14-10  19-23 10-7  23-27 28-24  30-26 24-19  20-24 19-16  27-32 3-8 26-30 8-12  24-28 7-3  32-27 {(draw)}  10-14 24-19 14-18 {(Good White Advantage (+20) K on J)} 23x14 9x18 22x15
    11x18 21-17 {(2117-1* 2623-1* 1915-1 2824-1 2622-1 2724-1 2522+1 1916+34)} 8-11 17-13 7-10 26-23 {(2623-1*  2521-1* 2824-1 1915+8  1916+12 2622+12 )} 10-14 31-26  4-8 28-24 6-9 13x6 1x10 25-22 18x25 29x22 11-16 24-20 8-11 27-24 5-9 32-28 3-8 30-25 9-13 25-21 2-7 22-18 14-17 21x14 10x17 18-14 17-22 26x17 13x22 14-9 22-26 9-6 26-31 19-15 11x27 20x4 27-32 24-20 7-11 28-24 11-15 4-8 15-18 6-2 18-23 8-4 23-27 4-8 31-26 8-4 27-31
    24-19  {(draw)}
  72. 10-14 24-20 6-10 { Very Slight White Advantage (+1) B on I } 22-18 11-15 18-11 8-15 28-24 1-6 23-19 9-13 25-22 6-9 29-25 4-8 26-23 14-18 23x14 10x26 19x10 7x14 31x22 3-7 22-18 14x23 27x18 8-11 25-22 9-14 18-9 5-14 24-19 {(draw)}
  73. 10-14 24-20 7-10 { (+14) G on B }  22-18 9-13 18-9 5-14 26-22 6-9 22-18  
  74. 10-14 24-20 11-15 { Slight Red Advantage (-1) B on G } 22-18 15-22 25-18 6-10 26-22 8-11 27-24
  75. 10-14 24-20 11-16 { (+5) } D on L 20-11 8-15 28-24 6-10 22-17 4-8 17-13
  76. 10-14 24-20 14-18 { Mild White Advantage (+8) E on A “4X Center Game” (KR: 1115+1*  610+1  710-1 1116-1  913-1 1418-1, all 3-Move ballots)} 23-14 9-18 22-15 11-18 {(White has a slight Red hostage advantage)}21-17 8-11 17-13 4-8 26-23 6-9 13-6 2-9 23-14 9-18 {(White still has a slight Red hostage advantage)}31-26 1-6 25-21 7-10 29-25 6-9 21-17 9-13 17-14 10-17 25-22 18-25  30-14 11-15 14-10 15-18 10-6 {(drawing)}
  77. 10-15 21-17 6-10 { Good White Advantage (+18) E on D } 17-14 9-18 23-14 10-17 22-13 12-16 24-20
  78. 10-15 21-17 7-10 { Strong White Advantage (+31) C on I  “The Octopus” } 17-14 10x17 {( 9x18 loses )} 22x13 11-16 23-19 {( KR 2319* or 2522*  2622   2521 )} 16x23  26x10 6x15 13x6 1x10 {Best 2-9 loses} 25-22  {( KR 2522* or 2723*   2521  3026 )} 12-16 30-26 {( KR  2723* or  3026*   2925  3025  )} 8-12 27-23 4-8 24-19 15x24 28x19 8-11 29-25 2-7 25-21 16-20 22-18 20-24 26-22 5-9 22-17 10-14 17x10 7x14 19-15 11-16 15-10 16-20 10-6 12-16 6-2 16-19 23x16 14x23 2-6 9-13 6-10 24-27 31x24 20x27 16-11 27-31 11-7 31-26 32-28 23-27 28-24 27-32 10-6 3x10 6x15 26-31 15-11{Red has the move and ability to exchange twice to end with move & win if 1518} 31-26 {(draw)}
  79. 10-15 21-17 9-13 { Strong White Advantage (+30) E on K “Tyne” } 17-14 11-16 24-19 15-24 28-19 8-11 22-18
  80. 10-15 21-17 11-16 { (+4)  L on J  Possible “Pioneer” } 17-13 16-20 22-18 15-22 25-18 8-11 29-25  Pioneer
  81. 10-15 21-17 15-18 { (+8)  B on D } 22-15 11-18 23-14 9-18 24-19 8-11 17-13
  82. 10-15 22-17 6-10 {(Strong White Advantage (+30)  H on M )} 17-14 9-18 23-14 10-17 21-14 12-16 24-19
  83. 10-15 22-17 7-10 { (+14)  B on H } 17-14 10-17 21-14 9-18 23-14 3-7 24-19
  84. 10-15 22-17 9-13 { (+16)  J on G } 17-14 15-19 {( KR 69*  1519,  1116 RL)} 24-15 11-18 26-22 {( KR 2824*  2622,   1410,   2319,  RL)} 7-11 22-15 11-18 14-10 6x15 23x14  8-11 28-24  4-8 27-23  12-16 24-20  3-7 25-22  1-6 30-26 13-17 22x13  6-9 13x6  2x27 32x23  7-10 29-25  5-9 25-22  8-12 21-17  9-13 23-18  15-19 18-14  10-15 14-9  19-24 17-14  24-27 31x24  16-19 14-10  19x28 10-7  28-32 7-3  32-27 3-8  27-24  26-23  24-27 23-19  15x24  8x15  27-23 {(draw)}
  85. 10-15 22-17 11-16 { (+2) F on E } 23-18 15-22 25-18 9-14 18-9 6-22 26-17
  86. 10-15 22-17 15-19 { Very Strong White Advantage (+33) G on E  “The Skullcracker” } 24-15 11-18 23-14 9-18 26-23 6-9 23-14 9-18
  87. 10-15 22-18 15-22 { (+1) G on M “The Kelso Single” } 25-18 9-13 24-19 11-15 18-11 8-24 28-19
  88. 10-15 23-18 6-10 { (+18) D on B “The Goatgetter” } 18-14 9-18 24-19 15-24 22-6 1-10 28-19
  89. 10-15 23-18 7-10 { (+2) I on M (Called "Kelso Cross" - 1015, 2318) } 27-23 3-7 24-20 15-19 23-16 12-19 18-15
  90. 10-15 23-18 9-14 { (+14) L on F (Called "Kelso Cross" - 1015, 2318) } 18-9 5-14 26-23 15-18 22-15 11-18 21-17  
  91. 10-15 23-18 11-16 { (+8) A on K (Called "Kelso Cross" - 1015, 2318) } 18-11 8-15 22-18 15-22 16-20 29-25
  92. 10-15 23-18 12-16 { Balanced Game ( 0 ) H on G  (Called "Kelso Cross" - 1015, 2318)  Possible "Pioneer" } 26-23 16-19 23-16 11-20 18-11 8-15 22-18  Pioneer
  93. 10-15 23-19 6-10 { Balanced Game ( 0 ) D on H could yield “The Fool’s Trap” 2217 or 2117, 1116? 1713 1623 136 29 272 ww22-17 {(KR: 2623+1*  2217+1  2218+1  2117+1  2723+1  2420+32 )}  1-6 25-22 11-16 17-13 16-23 26-19 {(KR: 2619+1*  2711+18 )} 
  94. 10-15 23-19 7-10 { Slight Red Advantage (-1)  A on J } 22-18 15-22 25-18 9-14 18-9 5-14 27-23
  95. 10-15 23-19 11-16 { (+16) F on M “Gemini II” } 19x10 6x15 {(KR 6x15*  7x14 thrashing loss)} 26-23 16-19 23x16 12x19 22-18 15x22 24x15 7-11 25x18 9-14 18x9 11x18 29-25 5x14 28-24 8-11 24-19 1-6 31-26 3-7 26-22 4-8 22x15 11x18 27-23 18x27 32x23 7-11 25-22 2-7 30-25 7-10 22-18 6-9 25-22 8-12 22-17 9-13 18x9 13x22 23-18 22-25 21-17 25-29 9-6 11-16 18-14 16x23 14x7 12-16 17-14 16-20 6-2 20-24 7-3 23-27 14-10 27-32 10-6 24-28 6-1 {(draw)} 
  96. 10-15 24-19 15-24 { Slight Red Advantage (-2) K on A } 28-19 6-10 22-17 9-14 25-22 11-15 27-24
  97. 10-15 24-20 6-10 { Slight Red Advantage (-1)  E on F } 28-24 1-6 23-19 15-18 22-15 11-18 32-28
  98. 10-15 24-20 7-10 { Slight Red Advantage (-2) C on B } 28-24 3-7 23-19 9-14 22-17 5-9 26-23
  99. 10-15 24-20 15-19 { Slight Red Advantage (-3) M on C } 23-16 12-19 27-24 7-10 24-15 10-19 21-17
  100. 11-15 21-17 8-11 {  (+1)  H on A  Possible "Pioneer" } 17-13 4-8 {( KR played Pioneer 9-14 25-21 11-16 29-25 16-20 24-19 15x24 28x19 4-8 22-18 8-11 18x9 5x14 25-22  symmetrical)} 23-19 15-18 22-15 11-18 25-21 9-14 29-25 14-17 21-14 10-17 26-22 17-26 31-15 7-11 30-26 11x18 26-22 5-9 22x15 9-14 {(draw)}   Pioneer
  101. 11-15 21-17 9-13 {Red Advantage (-12M on K }  25-21 8-11 {( KR 8-11* or  6-9*  5-9  15-19 RL )  Also forms "The James Wyllie's Switcher" Opening }30-25 {(Wyllie, The "Herd Laddie" switch to a weak White reply to confuse & swindle his opponent, knowing he can draw)} 4-8 24-19 15x24 28x19 11-15 {( The unsuspected would blunder here!)} 17-14 {( This is an OMTD all others lose, and a pressed White draw if Red continues to make good moves )}10x17 21x14 15x24 27x20 8-11 {(draw)}
  102. 11-15 21-17 9-14 { Balanced Game ( 0 ) H on E   (can transpose into “DC Dyke” as: 2521 1519 2415 1019 2316 1219 1710 615 also “Pioneer” )25-21 8-11 {(this is Pioneer if 15-19 exchange its DC Dyke)}17-13 11-16 24-19 15-24 28-19 {(continue in Pioneer)}16-20 29-25 4-8 22-18 8-11 18-9 5-14 25-22 {(Pioneer Diagram C ) and Red has 1417-1* or  1116-1*   1115-1}
  103. 11-15 21-17 15-19 {White Advantage (+10) A on F } 24-15 10-19 23-16 12-19 27-24 7-10 24-15
  104. 11-15 22-17 8-11 { Slight Red Advantage (-3) F on L  ( "Classic" - Maid Of The Mill aka Mill of the Lady, Douglas, White-Dyke, Pioneer ) } 23-19 11-16 24-20 16x23 27x11 7x16 20x11 3-7 25-22 7x16 22-18 9-14 18x9 6x22 26x17 5-9 29-25 4-8 28-24 16-20 17-14 9x18 21-17 20x27 32x7 2x11 17-14 1-6 25-21 12-16 21-17 16-20 17-13 8-12 30-26 20-24 26-22 24-28 31-27 11-16 22-18 28-32 27-24 16-20 14-9 20x27 9x2 12-16 18-15 27-31 13-9 16-20 9-6 20-24 15-11 24-28 11-8 31-27 8-4 27-31 6-1   11-15 22-17 8-11 25-22 {( KR 2522*  1714    2319 )} 9-13 30-25 4-8 24-19 15x24 28x19 11-15 17-14 15x24 27x20 10x17 21x14 8-11 32-28 6-10 25-21 10x17 21x14 11-15 29-25 1-6 23-18 7-11 14-10 13-17 22x13 15x29 10x1 29-25 1-6 2x9 13x6 5-9 6-2 9-14 26-23 25-22 2-6 14-17 23-19 17-21 6-9 21-25 9-14 25-29 31-27 29-25 27-24 25-21 19-16 12x19 24x8 3x12 28-24 {(draw)}
  105. 11-15 22-17 9-13 { Balanced Game ( 0 ) G on C "Classic"  ( Boston, Wagram ) } 17-14 10x17 21x14 8-11 {( KR 610*  811  1518  69 )} 25-21 4-8  24-19
  106. 15x24 28x19 11-16 26-22 6-9 29-25 9x18 22x15 7-11 31-26 11x18 23x14 16x23 26x19
  107. 11-15 22-17 15-18 { (+2F on K  “The Wellington” } 23-14 9-18 17-14 10-17 21-14 8-11 24-19
  108. 11-15 22-17 15-19 { Slight Red Advantage (-2 ) A on H (Called  "Dyke" aka "Black Dyke" or 11-16 22-17 16-19 transposition) } 24-15 10-19 23-16 12-19 25-22 8-11 27-23
  109. 11-15 22-18 15-22 { Slight Red Advantage (-5 ) A on E Called "The Single Corner" } 25-18 8-11 29-25 4-8 24-20 10-15 25-22
  110. 11-15 23-18 8-11 { Slight Red Advantage (-4 ) J on C Called "The Cross" } 27-23 {(KR 2723+1* 2623+1 2420+1 1814+1 2217+30...RL )} 4-8 {(KR 1014+1* 48+1 914+1 38-1 913-1 1116-2 )} 23-19 {(KR 2319+1* 3227+14 2420+28... RL )} 9-14 {(KR 1014+1* 914+1 .…RL)} 18-9 5-14 {(KR 5x141+1* 6x13-94)} 22-17 {(KR 2217+1* 3127+18)}15-18 {(KR 1518+1* 69-1 1418-1)} 26-22 {(KR 2622+1* 2522+12)} 18-23 {(KR 1823+1* 1115-1 1015-1)}  
  111. 11-15 23-18 9-14 {  Slight Red Advantage (-1 ) E on I Called "The Cross Choice" } 18-11 8-15 22-17 4-8 25-22 8-11 26-23
  112. 11-15 23-18 10-14 { (+2)  B on L } 18-11 8-15 26-23 6-10 22-17 1-6 23-19
  113. 11-15 23-18 12-16 { (+25) A on G Called "Ryan's Cross" } 18-11 8-15 24-20 9-14 20-11 7-16 22-18
  114. 11-15 23-18 15-19 { (+1) C on G  Called "Montrose Cross" } 24-15 10-19 27-24 {(KR  2217-1* or  2117-1* 2724-1  1814-1)}7-10 24-15 10-19 32-27
  115. 11-15 23-19 8-11 { Slight Red Advantage (-3) B on M Classic: ( Alma, Old14th, Laird&Lady, Black Dr, Glasgow, Glasgow-Whilter, Center, Tillly, Nailor ) }  22-17 11-16 {( Glasgow Opening )}24-20 {( initiates Martins Rest )}16-23 27-11 7-16 20-11
  116. 11-15 23-19 9-13 { (Balanced Game ( 0 ) L on A  Classic: ( "Will-O'-The-Wisp" GAYP players uses 913 to avoid myriad other variants from 811 ) }  22-18 15-22 25-18 10-14 18-9 5-14 27-23
  117. 11-15 23-19 9-14 { Slight Red Advantage (-1 ) I on J  Classic: ( Fife, Souter, Whilter, Defiance ) 27-23 5-9 22-18 15-22 25-18 7-11 19-15
  118. 11-15 24-19 15-24 {(Red Advantage (-8 ) E on B Classic: (“2nd Double Corner” then 2819 or 2720 then called “2720 2nd Double Corner”  “Pioneer”)}  28-19 8-11 {(KR: 811+1*)} 22-18 9-14 18-9 5-14 25-22 11-15 23-18 {(or 32-28...KR: 3228+1* 2318+1*)} 14-23 27-11 7-23 26-19 10-15 19-10 6-15 31-27 4-8
  119. 11-15 24-20 8-11 { Red Advantage (-4 ) F on B Classic: ( "Ayrshire Lassie" + 2824 48 2319 ) 28-24 4-8 23-19 15-18 22-15 11-18 26-22
  120. 11-15 24-20 12-16 { (+10) } H on M 20-11 7-16 22-18 15-22 25-18 8-11 29-25
  121. 11-15 24-20 15-18 { Balanced Game ( 0 ) G on D } 22-15 10-19 23-16 12-19 25-22 7-10 22-18
  122. 11-16 21-17 7-11 { Very Strong White Advantage (+32) G on H  ( “The Baby Octopus” aka “Junior Octopus” ) } 17-14 10-17 22-13 11-15  {( Transpo  1015  2117  710  1714  1017  2213  1116 “Octopus” )} 23-19 16-23 26-10
  123.   6x15 13x6 1x10 27-23 2-6 25-22 15-19 24x15 10x26 30x23 8-11 28-24 4-8 24-19 6-10 23-18 10-14 18x9 5x14 29-25 3-7 19-15 11x18 22x15 14-17 25-22 17x26 31x22 12-16 22-18 16-20 18-14 20-24 14-9 7-11 32-28 11x18 28x19 18-23 {(draw)}
  124. 11-16 21-17 8-11 { White Advantage (+14) H on J  (“Oliver's Twist”   Possible “Pioneer” ) } 17-14 10-17 22-13 4-8 24-19 9-14 25-22 
  125. Pioneer
  126. 11-16 21-17 9-13 { Red Advantage (-1 ) K on H 25-21 5-9 23-18 10-15 18-11 8-15 24-19 
  127. 11-16 21-17 9-14 { (+3 ) M on F  Possible "Pioneer" }  25-21 16-19 24-15 10-19 17-10 6-15 23-16 
  128. Pioneer
  129. 11-16 21-17 16-20 { (+4 ) A on D  Possible "Pioneer" } 17-13 8-11 22-18 9-14 18-9 5-14 25-22
  130.  Pioneer   6-9 9x18
  131. 11-16 22-17 7-11 { (+14)  K on C } 17-14 {(1714 Bust)} 10x17 21x14 9x18 23x14 11-15 {(1115-1*  69-1 37-1  1619-12  1620-30  610-38  27-48 )} 27-23 15-19 24x15  6-10 14x7  2x27 31x24  8-11 26-23 11-15 23-18 15x22 25x18 1-6 29-25  4-8 25-21 8-11 21-17 3-7 32-27 16-20 30-26 6-10 17-13 10-14 18x9 5x14 26-23 7-10 13-9 11-15 23-19 14-18 9-5 18-22 5-1 22-26 1-6 26-30 6-2 15-18 2-7 10-14 7-11 30-26 19-16 12x19 24x15  14-17 11-7 17-22 7-10 22-25 28-24 25-30 10-14 18-22 14-10 22-25 15-11 26-22 10-15 30-26 11-8 25-30 8-3 30-25 3-8 22-17 {(drawing)}
  132. 11-16 22-17 8-11 { Balanced Game ( 0 ) I on L  Possible "Pioneer" } 17-14 10-17 21-14 9-18 23-14 16-20 25-22
  133.  Pioneer
  134. 11-16 22-17 9-13 { Strong White Advantage (+29M on A  “The Wilderness Companion” } 17-14 10x17 21x14 6-9 23-18 1-6 25-21 8-11 24-20 11-15 18x11 9x18 29-25 6-9 26-22 18-23 27x18 9-14 18x9 5x14 21-17 14x21 22-18 16-19 25-22 7x16 20x11 3-7 18-14 7x16 32-27 16-20 14-9 12-16 27-24 20x27 31x15 4-8 15-10 16-19 9-5 19-23 5-1 23-27 1-5 8-12 5-9 12-16 10-6 16-19 22-18 27-31 6-1 19-23 28-24 23-27 24-19 27-32 19-16 32-27 18-14 13-17 1-5 27-23 14-10 23-19 16-12 19-15 9-13 15x6 13x22 {(draw)}
  135. 11-16 22-17 16-20 { (+4 ) F on C  Possible "Pioneer" } 17-14 10-17 21-14 9-18 23-14 8-11 24-19
  136.  Pioneer
  137. 11-16 22-18 7-11 { Strong White Advantage (+28 ) I on F } 24-19 3-7 28-24 16-20 25-22 11-15 18-11
  138. 11-16 22-18 8-11 { (+3)  L on E  "The Millbury" } 25-22 {(KR  2622* or  2419* 2420 1815) and note 2522 or 2420 offers Red, White Dr}16-20 22-17 4-8 24-19 9-14 18-9
  139. 11-16 22-18 16-19 { (+8)  J on E } 23-16 12-19 24-15 10-19 25-22 9-14 18-9
  140. 5-14
  141. 11-16 22-18 16-20 { (+4) D on A } 24-19 8-11 25-22 4-8 22-17 9-14 18-9
  142. 11-16 23-18 7-11 { (+14) E on L "The Manchester" } 18-15{(KR  2623* or 1815* 2723  2420  2217  2419)}11x18 22x15 10x19 24x15 3-7 25-22 7-10 27-24 10x19 24x15 8-11 15x8 4x11 22-18 6-10 29-25 9-14 18x9 5x14 25-22 1-6 26-23 11-15 22-17 16-19 23x16 12x19 32-27 6-9 17-13 14-18 13x6 2x9 21-17 9-13 30-26 13x22 26x17 18-22 17-13 22-25 27-24 25-30 13-9 10-14 9-6 {(draw)}
  143. 11-16 23-18 8-11 { (+7)  I on B  Possible "Pioneer" } 18-14 9-18 22-8 4-11 25-22 16-20 26-23
  144. Pioneer
  145. 11-16 23-18 9-14  { (+4)  J on B Possible "Pioneer" } 18-9 5-14 24-19 16-23 27-9 6-13 21-17
  146. Pioneer
  147. 11-16 23-18 10-14 { (+5) A on M } 26-23 7-10 24-19 8-11 30-26 3-7 28-24  
  148. 11-16 23-18 16-20 { (+2) G on I  “The Bristol Cross”  Possible “Pioneer” } 24-19 10-14 {( if  811? called "Don Canneljas Cannonball" or aka "Spanish Shot" 11-16, 23-18, 16-20, 24-19, 8-11)} 26-23 8-11 22-17 7-10 28-24  {(KR  3026*  2824  1713 )}
  149. Pioneer
  150. 11-16 23-19 16-23 { (2nd Strongest Red Advantage (-33 ) L on D “The Black Widow”) } 26x19 {(27x18 loses)}8-11{(9-14 Recommended)}27-23 11-15 {(8-11 Recommended)}22-18 15-22 25-18  9-13  29-25  13-17 21x14 10x17 18-15 4-8 24-20 6-9 31-26 9-13 25-22 17-21 22-18 7-11 15-10 2-7 32-27 7x14 18x9 5x14 19-16 12x19 23x7 3x10 20-16 8-12 16-11 10-15 11-7 15-18 7-3 13-17 26-23 23 17-22 23-19 22-25 3-7 1-6 7-2 6-9 2-6 9-13 28-24 18-22 19-15 25-29 15-11 14-18 6-10 21-25 30x21 22-26 10-15 18-22 {(draw)}
  151. 11-16 24-19 7-11 { (+16)  L on I } 22-18 3-7 25-22 11-15 18-11 8-24 28-19
  152. 17-21 22-18  
  153. 11-16 24-19 8-11 { (+1) I on K Possible “Pioneer”  }  22-18 {( if  4-8,  26-22,  16-20 called  "The Jaywalker" ) }10-14 25-22 4-8 22-17 9-13 18-9
  154. 13-22 26-17 6-22 30-26 5-9 26-17 9-14  17-10 7-14 29-25 3-7 25-22 7-10 28-24   Pioneer
  155. 11-16 24-19 16-20 { (+2) C on J  Possible “Pioneer” } 23-18 10-14 {( if  811?  "Don Canneljas Cannonball" or "Spanish Shot"  1116, 2419, 1620, 2318, 811... comes up from two ballots)} 18-15 {(KR  2623-1*   1815-1   2217-1  1915+1  2723+24)} 7-10 {(KR  711-1*    811-1    710-20  913-26  1418-54 ... Looks like 2 move were much better than PP )} 22-17 {(KR: 2217-20*   2723-1  2218+14)} 9-13 {(KR: 913-20* 811-42)} 27-23 {(KR: 2723-20* 2623+1 2824+18)}13x22 25x9 5x14 {(KR: 514-20* 613-42)} 29-25 {(KR: 2925-20*  3227+1)} 3-7 {( 3-7* Only Move To Draw... (KR: 37-20* 15-134)}
  156. 31-27 1-5 25-22  20-24 27-20  7-11 {(Red's OMTD)} 22-17 {(White's OMTD... Can't go 22-18 see why? Reason this line is played is because its tuff for both)} 11-27 32-23  6-9 19-15  10-19 17-10  9-14 23-16  12-19 26-22 {(White also has 26-23 drawing with fair advantage, Red must be careful)} 19-23 22-17  14-18 20-16  8-12 16-11  23-27 17-13  27-32 10-6  2-9 13-6  32-27 6-1 {(Drawing)} 1/2-1/2 Pioneer
  157. 11-16 24-20 7-11 { (+8)  I on G } 22-18  3-7 {(OMTD)} 28-24 16-19 24x15 10x19 23x16 12x19 25-22 6-10 29-25 9-14 18x9 5x14 22-17 1-6 27-23 8-12 23x16 12x19 25-22 4-8 26-23 19x26 30x23 8-12 31-27 11-16 20x11 7x16 27-24 6-9 17-13 2-7 13x6 14-18 23x14 10x26 6-2 7-11 21-17 26-30 17-14 30-26 14-9 26-23 24-20 16-19 9-5 19-24 2-6 {(draw)} 11-16 24-20 7-11 { (+8) } 28-24 9-14 {(9-14 & 3-7 OMTD)} 22-18 3-7 18x9 5x14 23-19 16x23 27x9 6x13 26-23 1-6 25-22 11-15 30-26 15-19 24x15 10x19 23x16 12x19 22-18 8-11 18-14 4-8 14-9 13-17 21x14 6x13 14-9 8-12 26-22 7-10 9-5 11-15 20-16 10-14 5-1 14-17 16-11 17x26 31x22 19-23 1-5 23-26 5-9 26-30 9-14 30-25 14-10 25x18 10x19 13-17 11-8 17-22 8-3 2-7 3x10 18-15 19-16 12x19 10-14 22-26 29-25 19-24 {(draw)}
  158. 11-16 24-20 16-19 { Slight Red Advantage  (-3)  K on G called Bristol } 23-16 12-19 22-18 9-14 18-9 5-14 25-22
  159. 12-16 21-17 9-13 { Slight Red Advantage (-2)  E on C } 24-20 8-12 25-21 16-19 23-16 12-19 27-23
  160. 12-16 21-17 9-14  { (+4)  E on G “The Minotaur” } 24-19 14-21 19-12 11-16 22-17 8-11 25-22
  161. 12-16 21-17 16-19  {(White Advantage  (+8)   A on I)} 24-15 10-19 23-16 11-20 25-21 8-11 22-18 9-14 17-10 6x22 26x17 11-15 27-23 5-9 29-25 7-10 25-22  4-8 23-18 8-11 32-27 1-5 30-26 9-14 18x9 5x14 27-23 3-8 17-13 2-6 22-18 15x22 26x17 11-16 28-24  20x27 31x24 16-20 24-19 8-12 19-15 10x26 17x1 12-16 13-9{(draw)} 12-16 21-17 16-19 {(White Advantage  (+8)   A on I)} 24x15 10x19 23x16 11x20 22-18 8-11 17-13 9-14 18x9 5x14 26-23 7-10 25-22 11-15 23-18 14x23 27x11  3-7 29-25  7x16 22-18  4-8 25-22 8-11 30-26 1-5 22-17 10-15 26-22 16-19 17-14 11-16 18x11 6-9 13x6 2x25 32-27 25-30 27-24 20x27 31x15 16-20 11-7 30-26 15-11 26-22 7-2 {(draw)}  12-16 21-17 16-19 {(White Advantage  (+8)   A on I)} 24x15 10x19 23x16 11x20 26-23 9-13 17-14 6-10 31-26 10x17 25-21 2-6 21x14 6-10 29-25 10x17 25-21 1-6 21x14 6-10 30-25 10x17 25-21 8-12 21x14 7-10 14x7 3x10 23-19 10-14 26-23 14-17 22-18 17-22 18-14  22-25 23-18  25-30 27-24 20x27 32x23  30-26 14-9 5x14 18x9 26-31 23-18 31-26 19-15 26-23 18-14 23-18 15-10 18-22 28-24  4-8 24-20 8-11 10-7 22-17 14-10 17-14 9-6 14-18 7-3 11-15 6-2 18-22 2-7 15-19 7-11 19-23 11-15 23-26 3-7 13-17 10-6  26-30 7-10 17-21 6-1 21-25{(draw)}     
  162. 12-16 21-17 16-20  { Balanced Game ( 0 )  E on M  Possible "Pioneer" } 17-13 11-15 24-19 15-24 28-19 8-11 22-18
  163. Pioneer
  164. 12-16 22-17 16-19 { Balanced Game ( 0G on A  } 24-15 11-18 23-14 9-18 26-23 6-9 23-14
  165. 12-16 22-17 16-20 { Slight Red Advantage (-1) L on B } 17-14 10-17 21-14 9-18 23-14 6-9 26-23
  166. 12-16 22-18 16-19 { (+12) L on K } 24-15 {(KR 2415-1*   2316+1)} 10-19 23-16 11-20 25-22 {(KR 2522-1*   2117-1*  2723-1  2623-1  2824-1 2622-1 1814+12 )} 8-11 {(KR 811-1*  711-1*)} 22-17 {(KR 2925-1*  2117-1  2217-1  2723-1  2824-1  2623-1  3025-1   2724+22)}
  167. 12-16 22-18 16-20 { (+3)  D on F  Possible "Pioneer"  } 25-22 8-12 22-17 4-8 30-25 9-14 18-9 6x22 25x18
  168. Pioneer
  169. 12-16 23-18 16-19 { (+4 Slight White Adv) J on H } 24-15 10-19 27-24 {(KR 2117-1* 2724-1 1815-1 2217+1 2723+1 2623+26 1814+34)} 7-10 {(KR 914-1* 710-1* 1115-24 913-32)} 24-15 10-19 21-17 {(KR 1815-1 2117+1 3127+1 3227+1 2217+10 2623+14 1814+34)} 3-7 32-27 11-16 18-15 8-12 15-11 9-13 17-14 6-9 27-24 9-18 22-15 19-23 26-19 16-23 24-20 7-16 20-11 12-16 25-22 16-20 30-25 {(RW 3025+1 2218+2 2925+8 3126+30 1510+46 2217+98 3127+244 3026+378 2824+2647 117+2671)} 1-6 22-17 {(OMTD)} 13-22 25-18 2-7 11-2 23-27 31-24 20-27 2-9 5-23 {(Draw)}  12-16 23-18 16-19 {(+4 Slight White Adv) J on H } 24-15 10-19 18-15 {(RW 2117-1* 2724-1 1815-1 2217+1 2723+1 2626+26 1814+34)} 11-18 22-15 {(RW 711-1* 913-1 710-1 812-1 914-1 811-8)} 9-14 {(RW 711-1* 913-1 710-1 812-1 914-1 811-8)} 25-22 {(RW 2522-1* 2724+1 2622+26)} 8-12 {(RW 711-1* 59-1 710-1 812-2 811-4 610-20)} 27-24 {(RW 2724-2* 2217-1 2218+4 2925+8)} 4-8 {(RW 59-2* 48-2 710-22)} 32-27 {(RW 3227-2* 2217-1 2420=0 2925+1 3127+1)} 5-9 {(RW 59-2* OMTD)} 22-17 {(RW 2217-2* 2420+1 2925+10 RL)} 9-13 17-10 7-14 29-25 2-7 24-20 {(RW 2420-1* 2723+1)} 7-11 27-24 {(RW 2724-1* 2622-1)} 11-18 24-15 13-17 28-24 3-7 24-19 {(RW 2419-1* 2622+1)} 18-23 25-22 7-11 22-13 11-18 19-15 23-27 31-24 6-9 13-6 1-28 30-25 8-11 26-22 18-23 22-18 28-32 18-9 {(Draw)}  12-16 23-18 16-19 { (+4 Slight White Adv) J on H } 24x15 10x19 21-17 {(KR 2117-1* 2724-1 1815-1 2217+1 2723+1 2623+26 1814+34)} 11-15 18x11 8x15 27-24 7-10 22-18 15x22 24x15 10x19 25x18 9-14 17x10  6x22 26x17 4-8 29-25 3-7 17-14 8-12 25-22 1-6 22-17 6-9 32-27 9x18 27-23 18x27 31x15 12-16 15-11 7-10 28-24 16-20 24-19 5-9 17-13 20-24 13x6 2x9 11-7 10-14 7-2 9-13 2-6 14-18 6-9 18-23 9-14  24-28 19-15  28-32{(Draw)}
  170. 12-16 23-18 16-20 { (+2)  I on E  Possible "Pioneer"  } 24-19 11-15 { ( if 8-12? 1915 10x19 then (1814 or 2724) called Don Canneljas Cannonball ) }18-11 8-24 28-19 9-14 26-23
  171. Pioneer
  172. 12-16 24-19 16-20 { (+2 J on D Possible "Pioneer" } 23-18 10-14 { ( if 8-12? 1915 10x19 then (1814 or 2724) called Don Canneljas Cannonball ) } 26-23 8-12 22-17 7-10 30-26
  173.  Pioneer
  174. 12-16 24-20 8-12  { (+8) B on J  “Bonnie Dundee” } 28-24 3-8 23-18 9-13 21-17 16-19 24-15 10x19 18-15 11x18 22x15 13x22 25x18 7-10 27-23 5-9 23x16 10x19 32-28 6-10 29-25 10-15 18x11 8x15 25-22 1-6 31-27 6-10 27-24 9-13 16-11 10-14 20-16 14-17 24-20 15-18 22x15 17-22 26x17 13x22 15-10 19-23 10-7 12x19 11-8 4x11 7-3 11-15 3-8 15-18 8-11 23-27 11-15 19-23 20-16 27-31 {(draw)}
  175. 12-16 24-20 10-15  {(+18) M on L “The Skunk” } 22-17 9-13 25-22 5-9 30-25 1-5 17-14 9x18 23x14 15-18 22x15 11x18 20x11 8x15 25-22 18x25 29x22 6-9 14-10 7x14 22-17 13x22 26x10 4-8 10-6 9-14 6-1 15-19 27-23 19x26 31x22 8-11 32-27 11-15 27-23 3-8 23-19 15x24 28x19 8-12 22-17 14-18 17-13 18-23 1-6 2x9 13x6 5-9 19-15 9-14 6-2 12-16 15-11 14-18 11-8 18-22 8-4 {(draw)}

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